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1. Standup Capital Ship Bay - in Player Features and Ideas Discussion [original thread]
I love an idea like it, but I think the current version of CCP (no disrespect) would not be a fan of the complexity. You would essentially be creating an exception to a rule. I feel like a lot of the things that CCP of today is doing is trying to ...
- by Ghenghis Kralj - at 2017.04.14 23:19:33
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2. Set Destination QoL Improvement - in Player Features and Ideas Discussion [original thread]
That system works great if you are jumping straight from system to system without really doing anything. Also, doesn't quite work 100% of the time and requires trust to a certain extent. I have seen it cost a freighter's life or two. However, if ...
- by Ghenghis Kralj - at 2017.04.14 17:20:22
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3. Set Destination QoL Improvement - in Player Features and Ideas Discussion [original thread]
Maybe this has been discussed before, but I would personally be very interested in having the next system in route show up radial and right click menus in a similar fashion that mission warpins do perhaps. Background: Dirty wormholer and chronic...
- by Ghenghis Kralj - at 2017.04.14 17:02:46
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4. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I think this is a great, great step in the right direction for EVE. My feedback is you should consider limiting actions rather than SP limits. Let free accounts participate in most if not all pvp and early pve content. Let those free accounts even...
- by Ghenghis Kralj - at 2016.08.31 17:08:41
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5. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
Here is an idea. Does your 3rd party software interfere with client code? If yes, ban. If no, carry on. Is a 3rd party software so popular that players are willing to spend real money in addition to subscription? If so, maybe that's the world te...
- by Ghenghis Kralj - at 2016.02.24 01:11:47
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6. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
I am extremely concerned in your detection methodology. I do not see how you can differentiate 3rd party software influence and gamers with multiple monitors and game instances. I have worked on these issues for close to 10 years, and your lack of...
- by Ghenghis Kralj - at 2016.02.23 18:23:35
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7. Activate Wormhole hotkey - in Wormholes [original thread]
joystick??? in my experience, shortcut keys like jump/dock aren't always reliable.
- by Ghenghis Kralj - at 2015.12.14 16:12:10
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8. Looking for a C1 POS fit - in Wormholes [original thread]
(A) Confidence tank. Who needs mods. (B) some points and dps but mostly ECM Your call
- by Ghenghis Kralj - at 2015.12.14 16:08:22
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9. Moving in a WH solo - in Wormholes [original thread]
Just curious. Why a c4 over a c2 if the c3 static is the objective?
- by Ghenghis Kralj - at 2015.12.07 17:03:04
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10. PI - Is it time for change? - in Player Features and Ideas Discussion [original thread]
The only part of PI that is terrible is the setup. The fact that you need multiple factories and click each one a bazillion times is dumb. I don't understand why we can't get upgradable factories (like command centers so that 1 would have the capa...
- by Ghenghis Kralj - at 2015.12.03 17:21:07
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11. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Upgradeable factories for PI Keywords: PI, Planetary Interaction Note: Wrist pain inducing clicking to set up multiple factories to do the same thing over and over again on all your planets. Fun? No, let's make factories with an upgrad...
- by Ghenghis Kralj - at 2015.10.12 16:09:41
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12. Tactical Overlay - in Player Features and Ideas Discussion [original thread]
Maybe I missed the reasoning about this change, but used to be that a selected object would project onto your plane. Currently, a selected object line is projected from object to your ship without directional information. Yes, you get distance, bu...
- by Ghenghis Kralj - at 2015.10.10 15:05:40
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13. we came, we saw, they beat our a%% - in Wormholes [original thread]
Samantha Elroy wrote: Next time please link the related BR, it costs me 2min of my life. Would be awesome when you have a real fight and link every mail. Congratulation on finding ships that shoot back. Ah man....if only zkill had a RELATED...
- by Ghenghis Kralj - at 2015.10.07 14:50:15
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14. [MERC] Guardians of the Galaxy. - Merc/Griefing Service. - in Crime and Punishment [original thread]
Great guy and will hunt your targets down. Always a welcome space sighting :)
- by Ghenghis Kralj - at 2015.09.30 19:18:51
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15. Goons setup in WH. - in Wormholes [original thread]
this was a great post imo. i loved the part where OP didn't attempt to kick people in HIS wh out and decided to not fight. Followed by calling everyone out that they don't want to fight and evict his problem for him. And people haven't been kicki...
- by Ghenghis Kralj - at 2015.09.23 16:20:21
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16. One among us has fallen! - in Wormholes [original thread]
have we gotten to the "i didn't get the content i wanted so imma cry about it on forums like a lil *****" point yet?
- by Ghenghis Kralj - at 2015.09.14 18:38:14
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17. C3 wh help - in Wormholes [original thread]
well, i can appreciated the interest in wh space; however, basic scouting is somewhat required. can you get away without having ears/eyes on every wh? sure. can you get away with not scouting the chain down? meh - probably not. and dead sticks are...
- by Ghenghis Kralj - at 2015.09.08 19:59:17
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18. Corp-wise sig database - in Wormholes [original thread]
i felt super bittervet reading this
- by Ghenghis Kralj - at 2015.09.08 19:51:17
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19. POS to self from corp - in Wormholes [original thread]
Alts. Alts. And then more alts.
- by Ghenghis Kralj - at 2015.08.24 21:37:04
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20. Sticky:Reserved #4 - in Wormholes [original thread]
i love the "hey we got a kill so it must be good!" logic used here
- by Ghenghis Kralj - at 2015.08.21 15:16:42
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